Updates Biography Tutorials Resume Portfolio

An Introduction to Ambient Occlusion and Baking (23:08)

Quickly Creating Realistic Glass (18:26)

Why Are Mental Ray Shaders Always Green? (2:18)

Understanding the Sampler Info Node/Ramp Shader (34:46)

KinoFlo3D - Introduction to attributes (10:21)
KinoFlo3D Scene File (Maya 7 ma/mb)

Bill's Note: These tutorials are considerably old considering the rate at which 3D applications evolve. Some of these techniques are now dated or replaced with new program features. I do not have any plans to post new tutorials in the near future. So take em' for what their worth!

 

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